spot_img

Racing in the Digital Fast Lane: How Esports Is Reshaping Motorsports

eSports & Virtual Racing w/ Jericho

In 2020, COVID-19 brought motorsports to a screeching halt. With tracks closed and events canceled, racers and fans alike turned to the virtual world. From Formula 1 to IMSA and IndyCar, professional drivers took to platforms like iRacing to keep the spirit of competition alive. Even grassroots groups like SCCA and GTM embraced esports, hosting virtual leagues that mirrored real-world racing.

Gaming, it turns out, isn’t just a pastime – it’s a gateway. It’s a training tool. And increasingly, it’s a proving ground.

Joining hosts Brad and Eric is Tucker Boner – better known as Jericho – a Twitch veteran and host of Amazon Prime’s “Chasing the Crown.” (below) With over a decade of experience in gaming and content creation, Tucker brings a unique perspective to the conversation: one that bridges entertainment, esports, and motorsports.

“I’ve always believed esports will eventually rival traditional sports,” Tucker says. “It’s the only truly global platform that crosses every boundary—gender, race, geography. Everyone knows video games.”

Tune in everywhere you stream, download or listen!

Listen on Apple
Listen on YouTube
Listen on Spotify

Tucker’s own journey into racing games began with arcade cabinets and evolved into full-blown simulation experiences. He recalls a 2015 Audi-sponsored event tied to the 24 Hours of Le Mans, where he raced in a full-scale LMP simulator for 24 hours straight – helmet, gear, and all. “It was the sweatiest, most disgusting I’ve ever been playing video games,” he laughs. “But it was also one of the most immersive and memorable experiences I’ve had.”

Spotlight

Tucker -Jericho- Boner - Streamer and Host of Amazon's Chasing the Crown for Twitch


Contact: Tucker -Jericho- Boner at tucker@nightmoderecs.com | N/A | Visit Online!

             

Notes

Transcript

Highlights

Esports & Gaming Safety

For those unfamiliar, Twitch is a live-streaming platform where gamers broadcast their gameplay in real time. But it’s more than just watching someone play—it’s about interaction. Viewers can chat with streamers, ask questions, and get instant feedback.

“Imagine if you could talk to David Bowie during a concert,” Tucker explains. “That’s what Twitch offers—real-time connection with the performer.”

While older generations might balk at the idea of watching someone else play, Tucker draws a parallel to traditional sports: “Why watch football when you could play it yourself? Because the experience, the personalities, and the storytelling matter.”

The Democratization – and Division – of Racing

Esports levels the playing field. Anyone with a console or PC can compete. But as Tucker and the hosts discuss, there’s a looming concern: will virtual racing eventually mirror the exclusivity of real-world motorsports?

“There’s a risk of a glass ceiling forming,” Eric notes. “Where amateurs, no matter how skilled, can’t compete with sponsored pros in high-profile events.” Tucker acknowledges the tension but remains optimistic. “Even if you can’t race against Lando Norris in an official event, there are thousands of community-run tournaments. The access is still there – it’s just a different path.”

Photo courtesy Tucker Boner

Simulation vs. Reality: Are We There Yet?

Despite advances in physics engines and graphics, simulation racing still lacks the visceral feedback of real-world driving. Tire pressure, body roll, road texture – these are hard to replicate digitally. “Your brain is constantly processing inputs when you’re on track,” Eric says. “Gaming tries to emulate that, but it’s not quite the same.”

Tucker agrees but sees progress. “We’re not at a one-to-one yet, but we’re getting closer. And even if it’s not perfect, it’s still an incredible tool for training and engagement.”

From Fast and Furious to Forza

For Tucker, games like Need for Speed and Fast & Furious weren’t just entertainment – they were gateways into car culture. “I still idolize the Mitsubishi Lancer Evo,” he admits. “Even when I was driving a C63 AMG, I dreamed of that untuned Mitsubishi.” It’s a reminder that fandom doesn’t always start with realism. Sometimes, it starts with neon lights and drag racing Escalades.

Esports isn’t replacing motorsports – it’s expanding it. It’s making racing more accessible, more interactive, and more inclusive. And while there are challenges ahead – technical, cultural, and commercial – the trajectory is clear. As Tucker puts it: “Simulation racing is the same as real racing, without the downsides. It’s safer, cheaper, and still competitive. That’s a hill I’ll die on.”


This content has been brought to you in-part by sponsorship through...

LEAVE A REPLY

Please enter your comment!
Please enter your name here

David M
David Mhttps://www.mie-racing.com
David L. Middleton has always had a passion for the Automotive industry and especially Motorsports. His goal is to propel students of all ages towards college, career and life success by creating a lasting impact through the power of racing.

Related Articles

IN THIS ISSUE

Don't Miss Out


Latest Stories

STAY IN THE LOOP

Connect with Us!